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Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).

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HardLess wrote:
Did anyone here ever tried to put high poly meshes into the game ?
There are big banks of free meshes on the web, free of use obviously. And what if we tried to replace those 6 faces tree to nice and clean high poly trees ? I would like to know how the engine would render high poly stuff and like 2K textures. I have a hard time with this gmax buggy siege tool and I even tried to rework the import script but I'm unable to make it work properly.

If anyone as the chance to put at least one nice high poly tree, I would like to see the render. Smile

I assume this is because the scripts to export ASP and SNO meshes don't exist for modern 3d tools. The ASP format, I believe, has been reversed engineered to completion but the SNO has not.