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Uhh, addon matters... Submitted by KillerGremal on Sun, 2010-06-27 08:55.
Problem with Broken World: In the Vault of Therayne, clicking certain lights to turn them off does nothing, so the quest cannot be completed. I have the updated Aranna Legacy mod, plus the War Hound pet mod.
If you like, send me an e-mail with your savegame to warhound°support{Ã┼)hispeed°ch so i could take myself a vague look what is wrong. However remind maybe, there is no toolkit for v2.3/addon so it's usually quite complicated to trace bugs there.
_____ I've made a quick test this morning visiting the Vault of Therayne in mercenary mode, and i was able to activate/deactivate all stones resp. light beams from the first until the third quest. Also these quests seemed to react/trigger well, liberating Meraliss (F&K) and the caught monster boss was possible (while solving the third quest was too tricky *cough*). Now this doesn't mean there are no bugs. As recent issues have shown, problems sometimes only appear in veteran or elite mode (for no evident reason), sadly i had no appropriate savegame to check out these quests in the these modes too. Actually there is a knwon bug within the revised auto-casting AI affecting the 'Steal Magic' curse, so better try to avoid this spell currently (will be fixed in Alpha 2r). |
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