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PhoeniX's blog

Drianjul_Don't_You_Cry

This mod lets you recruit Drianjul into your party after the second Surgeon is killed and the portal to Solanum is opened. Special thanks go out to KillerGremal and Darkelf for insights and helping me get the coding correct.

Known Issues:

Change Log:
03-24-11 (v3)
• Minor tuning provided by KillerGremal to allow Drianjul to have pm_starting_gear for veteran and elite mode.
• New MP3 and WAV files added for Drianjul’s banter and death.

03-21-11 (v2)
• Drianjul could attack but could not be attacked. Had to adjust template to allow her to take damage again.

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Big Changes

My life has recently undergone a big change. I am no longer working/living at the Homeless Shelter, but am now living with my friend Lenny. His life partner Cheryle passed away the first of this month and I am taking over her responsibilities as his caretaker. It came as sudden and unexpected news to hear that she had passed at the young age of 53. She was admitted to the hospital with pneumonia and was gone the following morning. Doctors say it was leukemia that took her home.

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Back to DS2

Got my new characters to Zaramoth's Horns today. Getting back into DS2/BW with a better graphic card. Can't believe how much better the game looks, especially the water and ice with the advanced shaders. Falling in love all over again. ^^

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Tabula Rasa

Just started the trial version for this game, and it seems excellent so far.

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Background music

Experimenting with some new musical scores for LoA. They might find a home in a future siegelet. (thinking about getting back into SE)

http://www.youtube.com/watch?v=Wf2Lq2qbO10

http://www.youtube.com/watch?v=H2K7fq8dSIk

http://www.youtube.com/watch?v=sgWyiNQjmw0

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Cutie LOA

Thanks to DDLullu and his new meshes I am working on an update for CutieGirl for LoA and LoU.

Moved Zabar into the shop and gave him a new mesh, name and conversation.

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New Spell for DS1

Now that I am getting better with skrit I am working on a new spell for DS1, Laser Beam.
Progress is as follows:

First attempt:
Then I made the effects smaller and put the effects on both hands:

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