Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).
I understand your point there volkan... but I don't think the idea of a creature resembling a building / landscape is necessarily new to GPG (or unique to the Transformers brand). For example, from blocks of ice coming alive in DS1 to trees that pack quite a punch in DS2, as a theme for animation it's something we've seen from GPG before. In the screenie the landscape being imitated is man-made, but I think that may be just an art style (and possibly a link to game lore).
I understand your point there volkan... but I don't think the idea of a creature resembling a building / landscape is necessarily new to GPG (or unique to the Transformers brand). For example, from blocks of ice coming alive in DS1 to trees that pack quite a punch in DS2, as a theme for animation it's something we've seen from GPG before. In the screenie the landscape being imitated is man-made, but I think that may be just an art style (and possibly a link to game lore).
