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Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).

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I'm currently playing around with the use of ornaments as clothing.

My version of the SQ for DS2 and BW essentially wears just the armor ornaments and none of the base mesh, so I'm part way there already. I also want to be able to associate ornaments with other submeshes (e.g. helmets) and weapons (e.g. wear a Quiver when you have bow) and I'm sure once I have those things working then the next logical step will be belts, skirts, bracers, etc. as separate items without any required base. There would be an issue with the UI (where do such thing go on the paperdoll?) but that's possible to address.