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I hope I'm not going off topic since it's Hardless's blog but here's DS1 textures upscaled to 300dpi with enhanced detail and bloom filtering applied.

I used Imageconverter plus to batch convert the images to 300dpi but I found that XNConvert has that option as well (has better conversion options than XNViewMp).

I don't think the textures could be improved much more without redrawing them from scratch.