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But technically, does this method of rescaling also work with v2.2?
This problem didn't even cross my mind but unfortunately KillerGremal is right.
Iryan wrote:
I believe KillerGremal is right that boss only special attacks would be possible, at least in Broken World.
There were a component in Dungeon Siege 1, "spell_reactive_armor.skrit" which could be converted for Dungeon Siege v2.2 .
This component worked pretty much like the "proc_armor" in Broken World, but it was made for the "shock armor", the "fireshot armor" and the "frigid armor" in DS1. So it doesn't have many options but it's a beginning.
Sorry Iryan,
This problem didn't even cross my mind but unfortunately KillerGremal is right.
There were a component in Dungeon Siege 1, "spell_reactive_armor.skrit" which could be converted for Dungeon Siege v2.2 .
This component worked pretty much like the "proc_armor" in Broken World, but it was made for the "shock armor", the "fireshot armor" and the "frigid armor" in DS1. So it doesn't have many options but it's a beginning.