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Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).

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Vamrem wrote:

Thanks. So there is where are stored all containers, and as I play, broken, or leaving, containers, will be there. And apparently my main question was answered: leaving containers untouched won't make the game heavier, or laggy, or buggy, cause all will be in a separate file.

-> Now I have a new question ¿what if I replace the new file for the old: will get all containers again?

Yes, apparently your main question was answered. But hey, what do I know?

Vamren wrote:
but one time I have returned to the start location to see if the books I've dropped in the Edgaar cellar, still there, and they have gone, so, that information wasn't stored.

Correct, the information wasn't stored because you didn't pick up the items and place them in your inventory. As I mentioned previously, in the reply that apparently made no sense; only items that are in your inventory at the time of a game save are counted. Stuff that is dropped but *not* looted expires after a period of time, otherwise the game world would be littered with a bunch of crap. That would be bad. Containers that haven't been opened yet aren't in that category, since the contents haven't been generated yet. I'll take my leave now since my answers are apparently useless nonsense.