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A humble Mod Request

Hi i'm new to the site.

For 4 years now i've been searching for a mod or simple ini-edit to reset the campaign,
but to keep my existing party alive.
In Dungeon Siege 1 you could, after you finished the campaign try out the multiplayer,
though with a 1 player restriction. That actually didn't matter to me to a great extend.
But in Dungeon Siege 2 you're more emotionaly bound to your whole party instead of your character-less
main hero.

So what i'm asking is:
- is there a way to have multiplayer support for my whole singleplayer party ?
- is there a way to reset all quest and so forth in my singleplayer savegame ?
- is there a way to import my old characters into an newer singleplayer game ?

Thanks in advance,
a answer would be very appreciated.

Fatboy wrote:

- is there a way to have multiplayer support for my whole singleplayer party ?

The following is coded in end_game.gas:



[t:text_box,n:text_box_eg]

{

b center_height = true;

i draw_order = 7;

b fixed_location = true;

font_type = b_gui_fnt_12p_ringbearer-gold;

i max_height = 0;

i max_width = 0;

rect = 247,206,551,363;

text = "Congratulations! You have defeated Valdis and completed the single player game. You can continue playing, or you can export your character from your latest saved game into a multiplayer session.";

}


so I think it is possible. :cop:

Fatboy wrote:

- is there a way to reset all quest and so forth in my singleplayer savegame ?

- is there a way to import my old characters into an newer singleplayer game ?

Are these necessary? Why don't you just restart the game instead?

The problem with exporting my singleplayer-character is,
it's only my main-character.
I actually did find a mod that brought new multiplayer (2 human players + 6 npcs each) modes to DS2,
but unfortunatly the server that hosted it seems to be down.

Can i actually restart the game with my old singleplayer party intact ?
I just want to farm some items with them and defeat the story bosses over and over again ... kinda like in diablo.
I remember trying to restart the game with my old party but i got some major bug that hindered my progression in the game.

Actually it's hard to understand your situation now. When start a mp game, you can choose to import any member of your singleplayer party, so it doesn't matter how many players and npcs you choose, it's just a setting of the server. When a mp game starts, all the storyline and missions are reset and you can just start the game in fresh. I don't know whether any DS2 sever is still online, but actually it's better to start the game from beginning if you still want to play it online.

Yeah, but the server settings are limited.
Originally you could'nt have one human player and 5 npc that he controlled.
But i've found a nice mod (now) that adds some more modes, including one where it
is possible to have one human player and 5 companions.

If you'd like to have the mod, i'll post a link here.

As what I can understand, the game has a limit on the total no. of active characters and npcs, so you cannot just mod the mp game over that limit. I have not researched about this topic yet, but I think the game was designed to work only with that limit. If one can hook the game engine and changes the bin code, perhaps it's the only way to break the rule, while I don't think anyone still wants to do this on a six years old game, perhaps or not. So it's probably a mod with 4 players + 20 companions never exist there. By the way, why don't you just start a sever yourself with the mod you mentioned?

I already did and it worked.
Thanks for replying anyway though.