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Shaders

Messing around with the advanced settings for shaders.

Before and after pictures of the water.

Now trying to get the water more translucent.

blogs: 

Comments

Very Cool! Did you edit the HLSL code or something else?

Just opened the water.fx file using skritpad and played with the reflection, refraction, color and fresnel settings.

It is not that dissimilar to .gas or .skrit files.

Yeah, all their syntax are c-like.

Started as an attempt to make the game less laggy for lower end computers.

Most effects have had their alpha lessened trying to improve performance. Lights were amongst the worst culprits.

Others have been heightened. Health and Mana bushes visibility improved in snowy regions.

Download at: http://www.siegetheday.org/?q=node/2238