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Anyone Know How to Reset Chests Each Time DS2 is Loaded?

I'm not sure where chests and placed monsters (as oppose to tuned, which we can increase the spawn rate of to 99.99 theoretically) are saved when killed. I want to be able to reset all chests, bosses, minibosses, and monsters each time a game is loaded. Alternatively, a game option (dialogue with an npc or etc.) that resets these things would work as well. I think I don't understand how the skrit is handling this data. Another feature that might be handy is being able to reset quests. I'll look more into that (think I understand how that is handled much more).

Dulac wrote:
I'm not sure where chests and placed monsters (as oppose to tuned, which we can increase the spawn rate of to 99.99 theoretically) are saved when killed. I want to be able to reset all chests, bosses, minibosses, and monsters each time a game is loaded. Alternatively, a game option (dialogue with an npc or etc.) that resets these things would work as well. I think I don't understand how the skrit is handling this data. Another feature that might be handy is being able to reset quests. I'll look more into that (think I understand how that is handled much more).

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Check out the Level Adjustment Mod as it supports respawning for placed monsters and chests. You should be able to find the code you're looking for there.

http://siegetheday.org/?q=node/1330

Thanks! I didn't know it did that.