forums | blogs | polls | tutorials | downloads | rules | help

Error message

Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).

Dungeon Siege Box Art Sword

author: 
version: 
2

https://drive.google.com/open?id=1PQHRSi6ZMaNmYsaAYyP_3LEkdy0ZI-MC

For Dungeon Siege 1, (Kingdom of Ehb)

Credits:
Code Snippets created by Lurker, modified by Bare Elf
Special thanks to Siegetheday, Lurker, bare_elf, kathycf, Moros, RSimpkinuk57, Klandank.

Description:
A progressive sword increasing in damage value
as your character advances in melee,
combat magic and nature magic.
Also a good light source in dark areas.
The model and effect reflect the DS box art.
And you can use the sword all the way to the end of the game.

Where do you get it?
The hidden mini-dungeon just before the crypts at the start of the game.
Look at the accompanying picture.
You have to battle a boss monster to get it.
Once you defeat the monster it will be the treasure.

Do I have to start a new game?
It's at the beginning so probably.

Does it conflict with any other mods?
None that I know of.

Installation?
Put the CG_BoxArtSwordMod.dsres into your game's
resources folder.

Uninstall?
Remove from that location.

Notes:
There was once a question to which sword is on the box.
And people know of the jewel sword asp model.
But it was not quite the same sword.
So I made my own model and provided it with flames.
It also lights up the area wherever the hero goes.

Download: https://drive.google.com/open?id=1PQHRSi6ZMaNmYsaAYyP_3LEkdy0ZI-MC

This is a mod for Dungeon Siege.
There is a Ultima V Lazarus version.
This is not that version.
If you want the Lazarus version you can go to my website and download it:
https://sites.google.com/view/chickengeorgemods

mod categories: