DS1 & LoA General Discussion
Discuss gameplay for DS1, LoA and any DS1 mods here - no spoilers.
The "XP pack" for LoA |
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| Submitted by ghastley on Tue, 2009-02-03 16:10 | ||
I thought I'd accidentally deleted my copy of the LoA expansion pack for XP - the one where you rescue the Hassat King - so I went looking for the original download, and couldn't find it on the Microsoft site where I thought it originally lived. There are clones around on other sites that I trust less, most of which want a registration so they can send you spam. As it happens, I found a backup copy on another machine here, so I didn't need it, but does anyone know where the "official" copy lives these days? forums: |
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Dungeon Siege Game Zone (zonematch workaround) |
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| Submitted by Huib Bloodstone on Sun, 2008-09-14 11:54 | ||
Since the zonematch is off line for almost 2 years now, a dungeon siege fan made a Zonematch Workaround. this means u can still host your game and share it to everyone. There website is http://www.dsgamezone.com/ MasterR made a client that has the following features. DSG Tray App V1.0 DSG Tray App - V1.5 forums: |
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DungeonSiege Black and White Edition [DSBaWE] |
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| Submitted by Martins on Sun, 2008-06-29 16:08 | ||
I am making a Map in that are near to all maden Maps of DS. forums: |
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Temporary Solution to ZoneMatch |
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| Submitted by Akimoko on Sat, 2008-05-03 01:23 | ||
Hello, I've owned dungeon siege since the release day in 2002 and i only started playing again recently after a 2-3 year break and i noticed Zonematch was down. Well, today when i had some free time, i programmed something to help with tcp/ip games: screenshot: http://img340.imageshack.us/img340/2613/dsiegelistny6.png So basically how this works is, people can apply for the status of "Approved Host" through my program which will then send me a email. I'll speak to the host and try to connect to their DS game, if i can, i forums: |
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SiegeNetwork is back =) |
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| Submitted by sjr on Tue, 2007-12-25 10:36 | ||
Yay. SiegeNetwork forums: |
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What of Zonematch? |
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| Submitted by imperator2112 on Sun, 2007-11-11 21:49 | ||
I have played DS since it came out in April of '02 Taxonomy upgrade extras: |
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Archers/Mages over Melee? |
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| Submitted by Kahryl on Sat, 2007-10-13 22:18 | ||
From a game balance perspective, what reason is there to make archers and mages? Melee damage seems to be a lot higher than either. You might say "melee makes you vulnerable to hits", but SOMEBODY has to take the hits, so that's no disadvantage.. in fact it's MORE of an advantage because the more melee you have, the more the damage gets spread out (and thus easier to heal in time) What am I missing? forums: |
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