Mod Title: Snowbrook_Archer
Snowbrook Archer armor with quiver added to the pcontent pool. Item levels: 3, 11, 23, 36, 49, 61, 73, 82, 91, 99. Armors will start appearing in stores according to level-2. Remove or replace previous version after selling armor as the meshes were altered. (Could cause game to lock up otherwise).
Change Log:
• V2:
1. Realized there was no quiver mesh for Half-Giant. Copied/renamed male quiver mesh to appropriate directory.
2. Added 2nd ornament to armor. Armors now have original shoulder guards as well as quiver.
Author: Volkan aka PhoeniX
Tank Priority = 500
Mod Version Number: 2
Release Date: February 25, 2008
Mod Size (approx.): 30 KB
Contact Information:
Installation Instructions:
1. Place Snowbrook_Archer.ds2res into the C: Program Files/Microsoft Games/Dungeon Siege 2/Resources folder.
Uninstall Instructions:
1. Remove Snowbrook_Archer.ds2res file from the directory where installed, or re-name extension to .off.
Requirements / Compatibility
Requires DS2 and Elys DS2 Succubus Manager v2 http://karamail.nerim.net/elys/forums/viewtopic.php?t=421 to play.
Compatibility issues:
• Will not work with Snowbrook Archer v1 as the meshes were changed.
• If you find any problems please email me or post a comment in the forums.
Mod Details
Single Player: Y
Multi-Player: Host must have installed
Difficulty Settings: N
New Graphics: N
New Sounds / Music: N
New Weapons: N
New Armor: Y
New Spells: N
New Misc. Items (Rings, Amulets...): N
New Character(s): N
New Enemy Type(s): N
Modified Experience / Attribute System: N
Modified Loot Drops: N
Modified Container: N
Modified GUI: N
Modified / Custom Map: N
Modified other:
Modding Tools Used: Gasviewer, Tank Creator, (1&2) Tank Viewer, (1&2) Dungeon Siege Tool Kit, (1&2) Note Tab Light, The Gimp, Raw to PSD, PSD to Raw, DDS Converter 2.
Comments
Ah that looks really nice Volkan! Another quality mod I'm sure.
Thanks :sun:. ^^
is there a possibility of making this mod work by itself and not need any other mods and wont conflict with other mods?
I had not looked at this mod in quite some time, but checking it I can see nothing that conflicts with any other mod. Should work as a stand alone.