save game warning
Submitted by firebat on Sun, 2006-03-12 14:52 | ||
When the 2.2 patch was just released there was a lot of complaining from people that could not load their save games anymore after they used and removed a mod, this thing i made doesn't change that but at least it gives those people a warning when they start DS2(see the screenshot). I did this by changing [t:text_box,n:text_box_savegamewarning] { i draw_order = 83; font_type = b_gui_fnt_22p_ringbearer-gold;//the font to use justify = center; // i max_height = 1000;// the max height (up to down) i max_width = 150;// the max width(left to right) rect = 110,150,600,600; text = "WARNING: Removing or adding mods to DS2 can and will invalidate your save games ,so add mods at your own risk no matter if they are .ds2mod / ds2map or ds2res files, see the read me for more info"; loc_font = main_menu_buttons; } the file can by found here, It's free to use and change for everyone, but i would be pleased if you would put my name in the read me. Thanks to Bare_elf for her idea for the text... PS: his is not a mod by itself, only a piece of code to be used by other modders... Firebat. forums: |
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Good idea :thumbup: This is not a problem for ds2mod though.
With the default settings ds2mod does the same, however if you add loadanysave=true to your shortcut the problem is indeed gone.
oi bat, I won't be using ds2mod for my platform so this warning is a very good idea.