In Game Image Upside Down
Submitted by Dulac on Wed, 2020-10-07 11:13 | ||
I exported this ring DDS image from GIMP into DS2Mod bits directory. I have no idea why it's upside down! Ignore the damage modifier. It did not work as I was thinking, lol. I'm also unsure of item level requirements and how drops work. It was supposed to be for level 3, but it has no level restrictions. Edit: I ended up borrowing this trick for damage on rings from GPG. [*] { alteration = alter_melee_damage_min; value = 1; description = "Adds 1 to 2 Weapon Damage"; duration = #infinite; is_permanent = true; is_single_instance = false; } [*] { alteration = alter_melee_damage_max; value = 2; duration = #infinite; is_permanent = true; is_single_instance = false; } [*] { alteration = alter_ranged_damage_min; value = 1; duration = #infinite; is_permanent = true; is_single_instance = false; } [*] { alteration = alter_ranged_damage_max; value = 2; duration = #infinite; is_permanent = true; is_single_instance = false; } forums: |
||
» |
I just forgot to compress the DDS file. I made the same mistake in Sims 4, lol.