(snip)
- there sure are some beautiful designs in DS2
(snip)
..just look at that artwork - amazing!
IMO, DS2 is still the best looking game around.. :woot:
Hi, Blondin.
As far as the architecture, the flora and fauna, the artwork, I agree, it is certainly visually stunning. I do miss the grand sweeping vistas from DS1, however (those places like Quillrabe Canyons, Iliarth Canyon, the Mesa Desert). In part, DS2/BW is "darker," which was carried over to the brightness/dimness of the picture, and in part, the fog tends to be a bit more dense, both of which hinder getting views such as I'm talking about. There are a few exceptions here and there, but as has been noted previously, these seem to mostly feature territory that is inaccessible to the player characters (and most if not all NPCs, for that matter).
The meshes for characters are better than DS1/LoA as well, but there is still some room for improvement --- additional choices in character creation are really more than simply desirable.
The place where I think DS2/BW falls a bit short aesthetically is in female attire. Some of it is really nice, as I've noted in some of my screenies, but it still pales beside some of the female attire for games like Guild Wars (Female Elementalists tend to have the best attire, imo), Last Chaos (Healers and Mages typically have very attractive clothing, though there are exceptions), 2 Moons (it has unfortunately been too long since I played this one to remember which class or classes looks/look good, but I recall a female archer character and a female spellcaster of some sort whose low-level clothing, at least, was very attractive), etc. Unfortunately, some of these other games really lack in terms of architecture, art, monster meshes, storyline, etc. If the best elements of these various games were taken and combined, we might have the perfect game (and it would definitely be more like DS1/LoA and DS2/BW than it would be like the other games).
Just one example of female attire that I find very nice, from Last Chaos (a Healer, relatively low level; unfortunately, in the game in question, all Healers are both female and Elven, so character generation choices are more restrictive, but the clothing styles are still very eye-catching). I may post a screenie of a Mage from LC (again, all Mages in the game are both female and human, or human-ish) later, if there are no objections, but I don't want to clutter this site devoted to the DUNGEON SIEGE line of games with imagery from other games.
(EDIT: Ah, I forgot, I need to upload the screenshot to another blog post, because it doesn't show up in this reply.)
Hi, Blondin.
As far as the architecture, the flora and fauna, the artwork, I agree, it is certainly visually stunning. I do miss the grand sweeping vistas from DS1, however (those places like Quillrabe Canyons, Iliarth Canyon, the Mesa Desert). In part, DS2/BW is "darker," which was carried over to the brightness/dimness of the picture, and in part, the fog tends to be a bit more dense, both of which hinder getting views such as I'm talking about. There are a few exceptions here and there, but as has been noted previously, these seem to mostly feature territory that is inaccessible to the player characters (and most if not all NPCs, for that matter).
The meshes for characters are better than DS1/LoA as well, but there is still some room for improvement --- additional choices in character creation are really more than simply desirable.
The place where I think DS2/BW falls a bit short aesthetically is in female attire. Some of it is really nice, as I've noted in some of my screenies, but it still pales beside some of the female attire for games like Guild Wars (Female Elementalists tend to have the best attire, imo), Last Chaos (Healers and Mages typically have very attractive clothing, though there are exceptions), 2 Moons (it has unfortunately been too long since I played this one to remember which class or classes looks/look good, but I recall a female archer character and a female spellcaster of some sort whose low-level clothing, at least, was very attractive), etc. Unfortunately, some of these other games really lack in terms of architecture, art, monster meshes, storyline, etc. If the best elements of these various games were taken and combined, we might have the perfect game (and it would definitely be more like DS1/LoA and DS2/BW than it would be like the other games).
Just one example of female attire that I find very nice, from Last Chaos (a Healer, relatively low level; unfortunately, in the game in question, all Healers are both female and Elven, so character generation choices are more restrictive, but the clothing styles are still very eye-catching). I may post a screenie of a Mage from LC (again, all Mages in the game are both female and human, or human-ish) later, if there are no objections, but I don't want to clutter this site devoted to the DUNGEON SIEGE line of games with imagery from other games.
(EDIT: Ah, I forgot, I need to upload the screenshot to another blog post, because it doesn't show up in this reply.)