I bought a copy of Oblivion at the weekend and fired it up. I wasted a bit of time with a test character getting to know the controls, and how the game basically works, and then started a fresh one that I intend to play through the whole thing.
I'm still trying to figure out what details are actually relevant to success. With the mobs adjusting to your character, there seems to be little benefit in advancing your level and you may even be better off avoiding that and spreading your experience as thinly as possible across the whole spectrum. Is that what Sharkull referred to earlier?
I'm uncertain whether it would spoil the game to know too much in advance, but things like "don't talk to Jauufre, and the Oblivion Gate won't appear" change the flow of the game quite a bit. especially as you can't reverse that sort of decision. Should I read all the reviews and forums, or avoid them until I've done the main quest? Should I be asking this question?
I bought a copy of Oblivion at the weekend and fired it up. I wasted a bit of time with a test character getting to know the controls, and how the game basically works, and then started a fresh one that I intend to play through the whole thing.
I'm still trying to figure out what details are actually relevant to success. With the mobs adjusting to your character, there seems to be little benefit in advancing your level and you may even be better off avoiding that and spreading your experience as thinly as possible across the whole spectrum. Is that what Sharkull referred to earlier?
I'm uncertain whether it would spoil the game to know too much in advance, but things like "don't talk to Jauufre, and the Oblivion Gate won't appear" change the flow of the game quite a bit. especially as you can't reverse that sort of decision. Should I read all the reviews and forums, or avoid them until I've done the main quest? Should I be asking this question?