Mod Title: LoA_CutieGirl_Revived_v2 (Contains Nudity)
Added the Cube of Crafting and new spells from revived, as well as the improved ai from Adepts. Lots of changes were made so you will have to start a new game. See the enclosed Read Me for a (hopefully) complete list of all changes in v2.
Change Log/Credits:
Changes in v2:
• Added all the spells as well as the Cube of Crafting from revived.
• Added a 1024x768_Revived_Enhancer.dsres that supports Zhixalom’s 1024x768 Singleplayer inventory mod that works with the Cube of Crafting.
• Added all new spells to the “imbued” listing. (I.E. Reduce the cost/Increase the damage of “X” spells in this spellbook.)
• New robe mesh for farmgirl. (Ghastley’s Red Riding Hood mesh)
• Fixed sunglasses mesh for farmboy. (Left lense was too low)
• Adjusted the fs5_mg-02 animations for use with the new spells.
• Fixed missing alpha channels for a couple of textures.
• Made the Lava Briefs a “male only” armor.
• Changed “Hell Bolt” to nature magic and altered the effects.
• New combat magic spells, Toxic Gaze and Hands of Wrath. (Spells may seem underpowered, but they do full piercing damages) Give them a shot and I think you will be pleasantly surprised.
• New templates that give all new armors/weapons a chance to drop as rare or unique.
• Mana recovery for all characters now match the LoU characters. (2 units every 3 seconds as opposed to the old 1 unit every 3 seconds)
• Added a new skill of “farmboy = 0, 0, 1” to the Dwarf and Halfgiant templates so they can wear the male only armors.
• Dwarf and Halfgiant available as new characters from the character creation screen.
• Added the improved ai from Adepts so the characters auto heal from the primary or secondary spell slots, and auto resurrect from anywhere in the spellbook. (Healers will occasionally panic and race back and forth. Same fix as Adepts, left click on the ground by their feet and they will resume normal functions)
• Added the “spew_equipped_kill_count = ignore” into everyone’s base templates, so when/if they die, they are resurrected with all equipped gear and ready to rejoin the fight. (Unequipped items in inventory will still drop though)
The Original CutieGirl that inspired this mod (by: Hamcat)
New Meshes (by: DDLullu)
• Special thanks goes to DDLullu for the new meshes that make this mod possible in the first place. (Character and sunglasses meshes that use alpha support)
Revived (by: Omniscient Colossus and Ikkyo)
• BeastFu weapons are carried over with alterations to the original DSX daggers (they also now allow modifiers)
• Dexterity increase for ranged weapons included.
• Global uber level up and monster kill counter included.
• Improved character ai included.
CounterSource (by: Iarus and WnxWanderer2k)
• Sunglasses meshes
General Gameplay Tweaks
• New weapons, armors and spells added to the pcontent.
• Fixed error with Isaac in Lang (UP), so he now carries his original history lorebook.
• Characters start with better basic gear and 3000 gold.
• Unconsciousness removed (when characters HP reach 0, they will die)
• Difficulty settings altered.
difficulty_easy_player = 1.0;
difficulty_easy_computer = 1.0;
difficulty_medium_player = 0.8;
difficulty_medium_computer = 1.25;
difficulty_hard_player = 0.6;
difficulty_hard_computer = 1.5;
• Some shopkeepers store pcontent changed to allow better/more choices.
• New skin textures for all the hireable characters.
• Witness’ light/dark elves changed to QT for Utraean Peninsula.
Author: Volkan aka PhoeniX
Tank Priority =
• 1000 for CutieGirl_LoA
• 1050 for CutieGirl_LoA_No_Nu
• 1000 for 1024x768_Revived_Enhancer
Mod Version Number: 2
Release Date: June 1, 2008
Mod Size (approx.): 18 MB
Contact Information:
Installation Instructions:
1. Place CutieGirl_LoA.dsres into your C: Program Files/Microsoft Games/Dungeon Siege/Resources folder. If you do not want the nudity, also place the CutieGirl_LoA_No_Nu.dsres into the same folder. Also place the enclosed Ikkyo_loa.dsdll into the base C: Program Files/Microsoft Games/Dungeon Siege folder to make all elements work correctly.
Uninstall Instructions:
1. Remove “”.dsres and .dsdll from the directory where installed, or re-name extension to .off.
Requirements / Compatibility
Requires DSLOA to play.
Compatibility issues:
• A lot of files were altered, including the _core templates, for compatibility with DS Revived, so there is a good chance of conflicts. See the enclosed Revived read me for possible conflicts.
• If you find any problems please email me or post a comment in the forums.
Mod Details
Single Player: Y
Multi-Player: Host must have installed
Difficulty Settings: Y
New Graphics: N
New Sounds / Music: Y
New Weapons: Y
New Armor: Y
New Spells: Y
New Misc. Items (Rings, Amulets...): N
New Character(s): N
New Enemy Type(s): N
Modified Experience / Attribute System: N
Modified Loot Drops: N
Modified Container: N
Modified GUI: N
Modified / Custom Map: N
Modified Other: Various gameplay tweaks
Modding Tools Used: Gasviewer, Tank Creator, (1&2) Tank Viewer, (1&2) Dungeon Siege Tool Kit, (1&2) Note Tab Light, The Gimp, Raw to PSD, PSD to Raw, DDS Converter 2.
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Credits
Content provided by: GasPoweredGames and Volkan
Permissions:
Permission is given to use this mod for game playing and you may use any or all of the items contained herein as long as credit is given to the author(s). This mod can be redistributed unchanged and may not be sold in part or in whole.
Copyright:
All title and intellectual property rights to the content of this mod are the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties.
Gas Powered Games and Dungeon Siege are the exclusive trademarks of Gas Powered Games Corp and Microsoft.
Disclaimer:
The author(s) of this mod accepts no responsibility for damage to data, or physical damage to hardware, caused by the appropriate or inappropriate use of this mod.
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Volkan