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Sharkull's picture

blockhead wrote:

From reading stuff, and from playing around, I get the feeling that multiplayer in DS is different from other games ... multiplayer seems to be a way of re-using a character for single player by playing in a multiplayer mode without any other players.

With DS1 multi-player (MP) you can import a single player hero, and go from there. In MP play you don't have a party... you're on your own (unless you use summons). The saves work differently too... the world state isn't saved, only your character and his / her inventory is preserved.

In addition to being able to play on the Ehb map, there is a HUGE MP only map.

blockhead wrote:
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Legends of Utrea and something called myros mod allows you to play UP (with changes) as a single player map.

ya lost me here. :o sorry.

"UP" is the huge MP map Utraen Penninsula. Legends of Utrae is a siegelet that converts the "UP" multi-player map into a single player map (you can have a party, save the world state...). Myros mod is another way to play "UP" using the single player features... but it is more work to get it running (do-it-yourself stuff involved).

blockhead wrote:
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When it comes to modding, if you want advice, just let us know what you want to achieve. Someone will likely be able to help point you in the right direction.

Well, I've had a few ideas but I am uncertain if they are feasible with the way things work in terms of file formats and how the game engine works. For instance, is it possible to make a simple plugin that works with an existing siegelet, say adding teleport pads or an extra side dungeon to the original EHB campaign?

It is possible to modify / add map sections for existing maps (official or not). Adding teleport pads to Ehb is a bit advanced, but should be possible.