Submitted by KillerGremal on Sat, 2011-03-19 09:07
@Darkelf: Indeed party_auto_joiner.skrit is not sophisticated enough for regular/flexible use. Otherwise there (hopefully) would be a property for the name of the session bool, also automatically starting as soon as loaded may not be wished, and endlessly looping if joining fails neither (while hidden).
This component really has been tuned for the Drevin in the tutorial only, that's probably also why there is nothing to check the (current) party size limit.
@PhoeniX: You've got a PM with an example mod. There is still some potential to improve it, however joining happens the 'normal' way without party_auto_joiner.skrit using Deru and Taar as guidelines.
You will also see that i have 'wasted' Drianjul's template and put it into a separate file (in most case this works very well, makes the mod smaller and won't cause conflicts in case any other mod would contain npc_unsorted_ds2x.gas).
@Darkelf: Indeed party_auto_joiner.skrit is not sophisticated enough for regular/flexible use. Otherwise there (hopefully) would be a property for the name of the session bool, also automatically starting as soon as loaded may not be wished, and endlessly looping if joining fails neither (while hidden).
This component really has been tuned for the Drevin in the tutorial only, that's probably also why there is nothing to check the (current) party size limit.
@PhoeniX: You've got a PM with an example mod. There is still some potential to improve it, however joining happens the 'normal' way without party_auto_joiner.skrit using Deru and Taar as guidelines.
You will also see that i have 'wasted' Drianjul's template and put it into a separate file (in most case this works very well, makes the mod smaller and won't cause conflicts in case any other mod would contain npc_unsorted_ds2x.gas).