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@Darkelf and KillerGremal: Thanks for the suggestions and feedback. Smile

Working at getting her to join after 2nd Surgeon is killed.

[x2_01_drianjul_talk]
{
	external role (actor)	speaker;

    entry main;

    thread main
	if !WhenQuestComplete( x2_p6_surgeon2 )
	{
		speaker:
		Capture;
		StartConversation drianjul_hire_base, wait;
		Release;
	}
	else if WhenQuestActive( x2_p6_surgeon2 )
	{
		speaker:
		Capture;
		StartConversation drianjul_base, wait;
		Release;
	}
}

Would this be sufficient or is more needed? Will be updating the "conversation.gas" to include both versions.