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PhoeniX wrote:
. . .
And added to the voice_info.gas
[voice_info]
{
	[voice_durations]
	{
		// filename = duration (in seconds)
		s_vo_ds2x_par_211_Drianjul_accept = 5.13;
	}
}

WMA file for Drianjul Accepts/Rejoins.

You don't need to list it in voice_info.gas, it also would work without this. However if DS2 generally has WMA support, i have some doubts...
Instead of MP3 you also could use WAV files (PCM) although they can make a mod pretty large.