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i think an even better improvement/feature wud be to code in an error msg or flash the char portrait of the relevant char if it picks up items past the 255 item limit.

even better like in your other post, add in a check that stops the picking up of loot past 255 items and display a message saying inventory is full (255 items) even tho there may still be space to carry more items.

also, the code that checks spellbooks for spells shud also be able to cycle through multiple spellbooks in the GO's inventory to check for spells inside and add them to the item limit counter as well.

e.g. i had a playing friend who had too many spells inside multiple spellbooks and this caused smart heap library errors when he tried to load his char.