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iryan wrote:
You are right, the lever appears broken as I checked it in Siege Editor. Incidentally activating the lever should also spawn an ambush. Its possible that defeating the ambush is meant to activate the secret door but it's not working in DS2. Again DS2 also has issues with the placements of DS1 Levers and Use Points so I've sent you a private message with all three fixes. No guarantee of success as I can't test it.

Also sorry to deflate your hopes but that lever just hides a secret area. You can't progress to the next region from there. Checking stitch_helper.gas found in the editor folder of the region reveals that d_a_k has only one region attached to it. Checking Winterdorf reveals that it's linked to three regions. D_A_K which is a dead end, bergpass and D_K_H.

Looking at the stitch_helper.gas for each region reveals that you're looking for bergpass. That region also has two other regions attached to it, D_V_G which is a presumeably dead end and D_G_H which connects to Himmelpfort. From there its linear through 3 more regions until you get to the final region Der_Alte_Wer just pass the town of Durathan.

There's one small region, reisezentrum, that isn't linked directly to any other regions, it seems you need the hub portal to get there according to the elevator.gas.



The reason it does not surprise me is that the DS1 map was really only an alpha where the designer had not gotten around to making all the areas, quests of any kind or npcs that could be hired. That is why I decided to attempt to change it. Hard to screw up something that is already broken Smile It has however had a good effect in now because of KillerGermal we now have a working hub teleporter. I also learned how to install save points, rewrite conversations from german to english and edit characters so they exist where none did before.

Elf