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Shadow Watcher's picture

RSimpkinuk57 wrote:
Iryan,
to take a minor point first, I mean to play DS2 one day but what you wrote about only being able to resume games from certain spots worries me.

I like to play for an hour or two then go do something else. Also, I like playing slowly. I'm currently playing DS1 Ehb again (hard difficulty) just coming up to the Droog village, but also coming up towards 100 hours in-game. I was at Fortress Kroth (and my last vendor) 4 days ago in real life, so having to play straight through from one to the other before being allowed to save, exit and resume later would be a big problem.

(Maybe I should run in a window - fullscreen=false, isn't that? - that I could leave paused in the background, but I do want to shut Windows down completely and power off my computer each night.)


Darkness is a blanket that hides my evil ways.
Dorchadas Tá blaincéad go seithí mo bealaí olc.

Saving in DS2 is not as bad as you picture it, it is just different. I did not like it at first, but since any quests you complete before you save remain completed it is just a bit of retracing your steps. In both DS2 and Broken World there are dozens of teleport locations. So you can end your game at a teleporter that you have activated and then when you restart you just go to the teleport station in town and pick the place on the list you where last at and zip you are back where you where. Even if you do not reach a teleporter when it is time to put the game to bed you can pick the last teleporter you where at and start there. The Converted DS1 maps have save points they differ a bit from map to map but again with a really good teleport system starting in town is not really a bad thing.