Into the Goblin Warrens. When I hit the Bandits, some of them(appeared to be the Thugs) had the little blue item icon on the compass map in the lower corner. the dots moved with the monsters and stayed on the bodies when they died. In the swamp after the first encounter with the swamp flies I ran into nothing, completed the Purify the Temple quest but encountered no creatures until near Verma's . I like the Lurker monster btw. In the Goble Warren so far, the Goblin Corporal mini-boss, and the Killbot mini-boss where black and yellow, as was the copter's rotors. Found a good aqua robe, the image on the ground was black and yellow but when put on, Ulara turned transparent. I am enjoying the mod, but some of the weapons need level minimums(ie, seck bow, battle bow, Basher bow, Seck sword etc.)
I am looking forward to playing Cat Mansion/Adepts.
Thank you for the report. It helps a lot to get as many details as possible.
1. Not sure of the blue items from the Thug bandits appearing on the map radar. I'll have to investigate this one more.
2. This bug isn't present in the current map.
However that description is exactly what occurred when I was testing the Purify Temple Quest out - since I didn't want to have to fight my way out to the temple from the nearest starting point (next to the old guy who gives you the quest) every time in testing it, I temporarily removed all the actors except for the first swamp flies encounter as they actually belong in a different region.
Maybe there was a mix-up with a patch or map upload? Anyhow I'll upload the map again tonight or tomorrow to be certain.
3. The min-bosses appear fine when checked in the Editor but there is a problem with the Copter's rotors! The texture for them isn't appearing so they're black and yellow as you say. Will have to fix this.
4. There was a problem with the aqua robe ground texture but I've just fixed that. As for the armor appearing invisible on your character, I couldn't duplicate that in the current files.
So again maybe a mixup with a previous version?
5. The weapon's minimum levels have been fixed. A couple of versions ago I added quite a few more DS1 weapons and forgot to add the equip requirements.
After I test out the bandits and fix the missing Copter textures I'll upload the fixed files. I suggest that anyone experiencing un-verified problems like sigofmugmort that they remove all DS1_ prefixed files (keep the converted files) and reinstall the individual modules until a new version of the installer to ready. Thanks.
Thank you for the report. It helps a lot to get as many details as possible.
1. Not sure of the blue items from the Thug bandits appearing on the map radar. I'll have to investigate this one more.
2. This bug isn't present in the current map.

However that description is exactly what occurred when I was testing the Purify Temple Quest out - since I didn't want to have to fight my way out to the temple from the nearest starting point (next to the old guy who gives you the quest) every time in testing it, I temporarily removed all the actors except for the first swamp flies encounter as they actually belong in a different region.
Maybe there was a mix-up with a patch or map upload? Anyhow I'll upload the map again tonight or tomorrow to be certain.
3. The min-bosses appear fine when checked in the Editor but there is a problem with the Copter's rotors! The texture for them isn't appearing so they're black and yellow as you say. Will have to fix this.
4. There was a problem with the aqua robe ground texture but I've just fixed that. As for the armor appearing invisible on your character, I couldn't duplicate that in the current files.

So again maybe a mixup with a previous version?
5. The weapon's minimum levels have been fixed. A couple of versions ago I added quite a few more DS1 weapons and forgot to add the equip requirements.
After I test out the bandits and fix the missing Copter textures I'll upload the fixed files. I suggest that anyone experiencing un-verified problems like sigofmugmort that they remove all DS1_ prefixed files (keep the converted files) and reinstall the individual modules until a new version of the installer to ready. Thanks.