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I've update some files to beta 16 status.

http://www.siegetheday.org/~iryan/files/DS1_Map_World_Beta_16.ds2res
http://www.siegetheday.org/~iryan/files/DS1_Mod_Content_Beta_17.ds2res
http://www.siegetheday.org/~iryan/files/DS1_Mod_Logic_Beta_16.ds2res

Fixes a couple of issues that sigofmugmort reported.

The Copter was missing an alpha channel. Took a little while to track down as it actually uses the Proxo textures instead of having it own dedicated texture as most monsters do. The weapons equip levels should also be fixed as well as the aqua robe's ground texture.

With the Thug bandits, I did wonder if it may have something to do with their weapons but in the Editor they appear okay (they use cestus weapons).

I recommend removing all old beta files before using these ones and check that they match the individual modules.