The best chance of something like that happening would be to reuse existing map regions in a different order, with different textures and different objects. For example replacing the jungle textures with snow textures and the objects with snow objects, and vice versa.
They could also be connected in different ways to make a non-linear map like the Utraean Peninsula. Possible regions from DS1 could also be used as well as third party and art pack models to add variety.
I like that idea...
Notepad works great for such a thing, changing a desert region to a snow region by changing the name of the texture, and looking at all other gas files that have that same texture. That's pretty much how I did my map edits, even reversed the starting point and made em run backwards.
I like that idea...
Notepad works great for such a thing, changing a desert region to a snow region by changing the name of the texture, and looking at all other gas files that have that same texture. That's pretty much how I did my map edits, even reversed the starting point and made em run backwards.