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Perhaps check out once this image/link:

Unfortantely, better don't ask me about the details, I cannot remember exactly. Sad
In theory this image could be realized by...:
- ...using the body:weapon_scales definitons of an actor (which is rather some kind of fake).
- ...using DDLullu (re)scaling tool mentioned in this post.
- ...using a model effet, overlaying an invisible sword.
- ...other ways perhaps.

Sorry not to be able to be more concrete - it's simply too long ago...