Submitted by KillerGremal on Sun, 2014-06-01 14:52
@HardLess: As far as I remember there are (only?) sliders for the details in the game option and for the zoom of the teleporter map - how is it handled there?
Also important to check (already now) if there is a way to 'reach' the hero during this moment of character creation, resp. is it already a valid party member we can store any numbers on so they are available finally on the map?
...looking at the 'hero name' box there are possibly other ways too to smuggle some data into the game without side-effects on long terms (primitive though, and only in worst case of course).
Edit:
There seems to be an interesting slider example in: ui/interfaces/backend/drawn_map.gas
@HardLess: As far as I remember there are (only?) sliders for the details in the game option and for the zoom of the teleporter map - how is it handled there?
Also important to check (already now) if there is a way to 'reach' the hero during this moment of character creation, resp. is it already a valid party member we can store any numbers on so they are available finally on the map?
...looking at the 'hero name' box there are possibly other ways too to smuggle some data into the game without side-effects on long terms (primitive though, and only in worst case of course).
Edit:
There seems to be an interesting slider example in: ui/interfaces/backend/drawn_map.gas