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HardLess wrote:
Hi iryan,

Quote:
just look at what KillerGremal has been able to do with extending the flick functions.

I have been absent for a while, what KillerGremal has been able to ? :).


I meant cumulatively. He's added over 60 odd flick functions which can be used by mappers and modders to add extra features and functionality to the game.

HardLess wrote:

If you ever played in elder scrolls game ever races have their own "skills". Like a high elf learn destruction skill faster than the others. This is pretty much what could be done in dungeon siege.

Yes I agree and would love to see something like that. I'm an avid elder scrolls player and have played all of them (Arena, Daggerfall, Redguard, Battlespire, Morrowind, Oblivion and Skyrim). The Legendary Mod adds a lot more characters to the game but rarely is there's much of a choice between them other than their skills, of which there's only the 4 primary ones. It would be nice it is was hard to choose when adding a player to the party because you would be losing a valuable "trait".

HardLess wrote:

HD textures is a big work but if we could try in order to see how the engine can render the whole thing. In don't really think its really doable but it could be fun to have a try.

Doable but an immense amount of work. These textures aren't even really HD as they're only 1024x1024. The base textures they replace are only 256x256.

It's also obvious that mipmaps would be a necessity with higher resolution textures.

The biggest problem is finding enough free to use textures to adequately replace the textures in the game. It would even be harder to replace the armors as they would need to be redrawn from scratch. Skins can be done as well as somebody has demonstrated last year (I can't find the post and the lack of a proper search function for these forums is a killer).

HardLess wrote:

Strangely there is a multiple hit skrit already coded but not used in the game so using this could be perfect.

Maybe it isn't used because it doesn't work? There's a few templates in the game that don't work and aren't used, for instance traps (other than the environmental ones of course). Otherwise this skrit would be great.