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HardLess's picture

ghastley wrote:

I need to chime in to say that I don't like the idea of the choice of race (or gender) making any difference. One of the big differentiating features of DS was that it broke from the D&D convention of pre-rolled classes, and race differences just take you back to that. All characters should start equal, and make their own choices for development during game play.

The rest of the suggestions are well-balanced, but that one is too fundamental.

I totally agree with you, but in my mind the idea was to add a bit more lore to the creation. In Elder Scrolls I usually choose my character just to be happy with his look, and I do care a bit to whatever bonus he has but a bit. But I think it adds a lot to the game. Dungeon Siege have a nice lore but it's really hard to be interested in due to the way it's spread. There are little conversation with people to know more about a place and it's story. This idea wasn't to create a link between race and classes.

Adding a bit more of it to the game won't hurt. This is really personal.