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bare_elf, another thing you need to teach Ha'Jara is that polo should be played with a mallet not a ranged weapon. Nice picture though.

You do seem to be suffering more than your share of game instabilities.

I remember a while back when wrongly/incompletely defined items caused trouble, sometimes long after party members picked one up - the Zaurask-Catcher weapon for one.

Ha'Jara shooting the skelly archer (I presume in retaliation for it shooting at her), instead of the Fury spawn you told her to shoot - isn't this the Hero Defend Automation (DS1) On option working correctly?

Raymus, about that checkpoint message: with so much to do, I hope Iryan hasn't forgotten my test report item E31c#027 from last year.

One thing I've not been testing is powers - I've enough to think about without learning how best to use them. Besides I'd rather win without resorting to cheats, and Chant of Power + Invulnerability = Cheat Code if ever I saw one. That prejudices me against DS2's whole concept of powers.

Gravity stone "not working" - do you mean you cannot make one appear, or do you mean it does appear but doesn't affect monsters the way it should?