Turret Spell: Having problem to kill the spell when the player do something else.
Skill Tree: Level indicator still broken.
Idea(s) :
I have been wondering If that could be interesting to have an active skill mechanics as in some game like Diablo.
With the UI revelation :D, crafting would be cool and can be done (I think).
I have been thinking about the backpack thing, I'm pretty sure that could be done, duplicating the inventory or giving 1 more inventory page and working on the UI to see the next pages.
I'm thinking about a total rework of the original skill tree...
Entry 2 - 29/05/2016
Feature(s) :
Bug(s) :
Idea(s) :