I've been using them wrong THIS WHOLE TIME! Not once on my numerous plays through with Revived did I ever stop to think, "oh, these might work if I used two of the same one!" I put the katar in the shield slot with my melee weapon of choice still in the other, and pronounced the Katar BROKEN and UNPLAYABLE and never asked or thought about it again except to mutter "well, that's broken, but Revived is still good so is forgived."
facetable
On a further, more on topic note, Hi Elf! Greetings anyone who reads this, and I disagree...
I found Broken World was too jumbled, too out of my hands, and too dependant on leveling characters correctly, i.e. certain skill paths could screw you bad. This is acceptable to a degree until mobs start numbering in the double digits, with strange resistances, and my party coherency is shattered by conflicting orders. I agree that DS2 did a number of things right, and that BW improved the original game in some great ways, but the new map with its unforgiving combat and ambiguous complexity, quickly ended my first 3 attempts to play through it. I LOVE that you and Iryan and others have ported 1 to 2, and may reinstall BW just for Blood Assassin Ehb some day, but I much prefer LoA, and specific to that, Hyperborea, more than anything I got from DS2.
My preference may indeed hinge on the potential, rather than actual gameplay that I enjoy from LoA. Hyperborea is closest to my dream game than vanilla, as it tended to make combat quick and scary. Small party size, more damage on both ends of combat, and mobs tuned specifically to cause unexpected situations, gave LoH a higher skill cap and greater rewards for learning the ropes. My memory of that first dark elf enemy, and how many different ways I dealt with him on numerous playthroughs, not to mention how I uninstalled LoH at first because of him... That's key to my love of the Dungeon Siege franchise.
No attempt is made here to knock your preference, only to state and clarify my own. Perhaps more can be done to merge the two than we've begun to even dream? Though, I'm very sure there are those who, like me, still wake up some mornings from dreams of modding or destroying the indigenous of Arrana.
I've been using them wrong THIS WHOLE TIME! Not once on my numerous plays through with Revived did I ever stop to think, "oh, these might work if I used two of the same one!" I put the katar in the shield slot with my melee weapon of choice still in the other, and pronounced the Katar BROKEN and UNPLAYABLE and never asked or thought about it again except to mutter "well, that's broken, but Revived is still good so is forgived."
facetable
On a further, more on topic note, Hi Elf! Greetings anyone who reads this, and I disagree...
I found Broken World was too jumbled, too out of my hands, and too dependant on leveling characters correctly, i.e. certain skill paths could screw you bad. This is acceptable to a degree until mobs start numbering in the double digits, with strange resistances, and my party coherency is shattered by conflicting orders. I agree that DS2 did a number of things right, and that BW improved the original game in some great ways, but the new map with its unforgiving combat and ambiguous complexity, quickly ended my first 3 attempts to play through it. I LOVE that you and Iryan and others have ported 1 to 2, and may reinstall BW just for Blood Assassin Ehb some day, but I much prefer LoA, and specific to that, Hyperborea, more than anything I got from DS2.
My preference may indeed hinge on the potential, rather than actual gameplay that I enjoy from LoA. Hyperborea is closest to my dream game than vanilla, as it tended to make combat quick and scary. Small party size, more damage on both ends of combat, and mobs tuned specifically to cause unexpected situations, gave LoH a higher skill cap and greater rewards for learning the ropes. My memory of that first dark elf enemy, and how many different ways I dealt with him on numerous playthroughs, not to mention how I uninstalled LoH at first because of him... That's key to my love of the Dungeon Siege franchise.
No attempt is made here to knock your preference, only to state and clarify my own.
Perhaps more can be done to merge the two than we've begun to even dream? Though, I'm very sure there are those who, like me, still wake up some mornings from dreams of modding or destroying the indigenous of Arrana.
:spider: