I could have marked all of the categories. But game play depth is the highest on the list. The back story, story line (reason for doing things) and depth of characters is far less developed in DS2 and Broken World than it is in all the DS1 Maps be they GPG maps or third party maps.
I could have marked all of the categories. But game play depth is the highest on the list. The back story, story line (reason for doing things) and depth of characters is far less developed in DS2 and Broken World than it is in all the DS1 Maps be they GPG maps or third party maps.