I voted for spells, because compared to DS 1, I see this as the most decimated aspect, because vatiety of spells in DS1 was one of the coolest I have ever seen in a PC game. The limited choice of spells that are categorized by elements is really far from satissfying.
Hardless - you have already world on lobing spells from DS 1 to DS 2 - I think this was one of the best features of the old AG. Perhaps something similar could spice up gameplay.
I voted for spells, because compared to DS 1, I see this as the most decimated aspect, because vatiety of spells in DS1 was one of the coolest I have ever seen in a PC game. The limited choice of spells that are categorized by elements is really far from satissfying.
Hardless - you have already world on lobing spells from DS 1 to DS 2 - I think this was one of the best features of the old AG. Perhaps something similar could spice up gameplay.