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When u want to use a shader but the game don't cooperate

So, last week I saw a video of the Reshader for Ds2 and was really happy that I could use it as my laptop do have a good Graphic Card.

All things ready, gonna test it aaaand, well it runs, at half of the usual frames (it was 60 now its 30 with some downs to 28-27) then I remember that my Gc isn't managing Dungeon Siege, so there I go and configure it, all things ready, gonna test it aaaaand, 60 frames oooooh yeah! But then a problem, no/invisible mouse cursor....

Why Dungeon Siege, why u do this to me???

So then I got an idea of what would be an awesome mod, but probably impossible to do, an new controlling way to the game, making it think like an console game. The idea consisted on a code that would interpret the press of an "up button(being "W" or "↑")" as an click of the mouse right after the character to what would be the front by the camera facing or holding that button as various clicks, as right, left, and down would use that same concept. As for aiming using an button that would rotate selecting between the nearest targets at each press.

Oh well, it was a nice Idea but maybe is simpler to just not use the shader and have my 60 frames back

For those that wanna test the Reshader here is the link:

http://www.mediafire.com/download/19y2t59kc8l1hfd/DS2ScureHD.zip