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Araknuum wrote:
The file I gave you was just Edgaar's rewards so, yeah.

Oh, I know. I just thought it was funny when Edgaar talks about surviving the Krug invasion with supplies from his cellar. Hate to tell you, Ed, but all that
was down there was a blunt dagger, some ragged leather and a leech life spell. Slim Pickings indeed.

As far as making the game too easy, well, I don't know. I didn't have to throw things away to make room in my inventory, but most of what you get in the farmlands is not that impressive anyway. I usually have a magic or ranged user, so I don't always go toe to toe with monsters, but the amount of potions that drop is almost ridiculous. So while healing hands is useful, I found I could still chug potions with impunity. Maybe one thing to consider is to make potion drops more rare and thus more meaningful, as well as making healing hands more important. If that is possible, I don't really know much about that type of modding.

ghastley wrote:
kathycf wrote:
Foofy is a pack dog and came about when I mostly had a mod for a playable dog named Toto. Ghastley made a new model for Toto so he could wear armor, but I lost it and most of my other work. I did have a grand high siege master Toto though. Laughing out loud

I may still have Toto lying around if you want another copy. The tutorial he stars in is still on my site.

Oh yeah, I would love it if you had that model still. Smile That tutorial was interesting; I remember reading it several years ago. A bit above my skill level. I remember using Gmax to make a teapot shaped mace, but yeah. A lot above my skill level, lol.