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Araknuum wrote:

Is it possible to put a globe around a map that displays sky and distant landscape? And can today's hardware and DS's software now dispense with The Fog in open areas?

Here's a demo map showing two skyboxes in action. Should work in DS2 or BW without any Legendary Mod assets being required.
http://www.siegetheday.org/~iryan/files/Skybox_Test.ds2res

The first region is 64x64 units and has a 100 unit frustrum. No gaps show in the world.

The second region is 96x96 with the same frustrum and at the edge you can clearly see the problems I was talking about.


Some of the wall on the opposite side disappears. The wall is also only 4 units high which isn't enough to prevent seeing over the edge of the region. Pretty atmospheric however. Clearly map making could produce something quite spectacular and unseen yet in the world of DS2 mapping & modding.

For interest the textures used are 1024 x 1024 and 1Mb each. In contrast the skybox used for Gom's lair is 2048 x 2048 and 4Mb in size. That's HD quality. The difficulty is getting such high quality skybox textures that are freeware. There's a lot on the net but have to be purchased.