I looked at the templates for the Eye Shields and I could not find anything wrong with them! Just in case I tried removing the Pcontent line. "pcontent_special_type = rare, unique, normal;" and that did not help one bit. Next I tried retanking the mod at a priority of 35767 this also did not help. I think what I will do next is take one of the templates from Halloween Shields and modify it for the eye shield and see if I can get it to work. We will get the shields working Kathy, even if I have to poke the eyes out of all the Krug on the map.
Edit: Before doing anything else I decided to check a few more things and here is what I discovered.
1. The texture for sh_ra_kite_eyez does not exist anywhere in the artwork for the mod.
2. There is only one texture in the folder art/bitmaps/armor/shields not two. the texture is b_a_shd_k0726_k.psd
3. converting this texture to raw format changes nothing.
I looked at the templates for the Eye Shields and I could not find anything wrong with them! Just in case I tried removing the Pcontent line. "pcontent_special_type = rare, unique, normal;" and that did not help one bit. Next I tried retanking the mod at a priority of 35767 this also did not help. I think what I will do next is take one of the templates from Halloween Shields and modify it for the eye shield and see if I can get it to work. We will get the shields working Kathy, even if I have to poke the eyes out of all the Krug on the map.
Edit: Before doing anything else I decided to check a few more things and here is what I discovered.
1. The texture for sh_ra_kite_eyez does not exist anywhere in the artwork for the mod.
2. There is only one texture in the folder art/bitmaps/armor/shields not two. the texture is b_a_shd_k0726_k.psd
3. converting this texture to raw format changes nothing.
More experiments to follow.