I looked at the templates for the Eye Shields and I could not find anything wrong with them! Just in case I tried removing the Pcontent line. "pcontent_special_type = rare, unique, normal;" and that did not help one bit. Next I tried retanking the mod at a priority of 35767 this also did not help. I think what I will do next is take one of the templates from Halloween Shields and modify it for the eye shield and see if I can get it to work. We will get the shields working Kathy, even if I have to poke the eyes out of all the Krug on the map.
Edit: Before doing anything else I decided to check a few more things and here is what I discovered.
1. The texture for sh_ra_kite_eyez does not exist anywhere in the artwork for the mod.
2. There is only one texture in the folder art/bitmaps/armor/shields not two. the texture is b_a_shd_k0726_k.psd
3. converting this texture to raw format changes nothing.
More experiments to follow.
I think a Krug eye poking expedition is definitely called for! I will bring a fire poker, it seems like an appropriate weapon.
So, the idea for the mod came partly from eye troubles and partly because of a monster texture that doesn't seem to be used in the regular game. I was looking through the evil d folder and came across it, thought it looked cool.
I just decided to reference the original texture and it worked. I added to the original texture when I made the second eye, so that' s why you're seeing only one texture in the mod.
It's weird, because when I had no other mods containing shields the eye shields were in many of the stores. Well, correction. When I was doing that particular batch of testing it was just for the one shield.
When I did the mod with two eye shields, both w/ pcontent is when I stopped seeing them and that happened to be when I started using my Halloween shields again.
I think a Krug eye poking expedition is definitely called for! I will bring a fire poker, it seems like an appropriate weapon.
So, the idea for the mod came partly from eye troubles and partly because of a monster texture that doesn't seem to be used in the regular game. I was looking through the evil d folder and came across it, thought it looked cool.
I just decided to reference the original texture and it worked. I added to the original texture when I made the second eye, so that' s why you're seeing only one texture in the mod.
It's weird, because when I had no other mods containing shields the eye shields were in many of the stores. Well, correction. When I was doing that particular batch of testing it was just for the one shield.
When I did the mod with two eye shields, both w/ pcontent is when I stopped seeing them and that happened to be when I started using my Halloween shields again.
ponder ponder ponder...