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Sharkull wrote:
I think that's what sjr meant by "pseudo do it". Stare

That is exactly what I meant.

You cannot double up existing modifiers on an item, although you can add modifiers to items that they dont belong to. Such as in the hulkingbrute template listed above, that says right in it what items it can appear on (armors, rings, and amulets) but you can put it on swords or even spells, they just would never legitly appear on such items.

This is pretty much what pvper's did with their boosting spells/drinking, they added modifiers to spells and pots and things like putting a shield (that contains ofrefuge shieldname ofrefuge) which makes them immune to normal damage. Not that they are not hard to kill anyway, especially as host, since as host you could do just about anything.