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As far as I can tell, the DS2 version already sets the max to 256 bit shadow textures, and therefore so does Quarter Mod's.
Do I just need to add more modern GPUs to the list?
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As far as I can tell, the DS2 version already sets the max to 256 bit shadow textures, and therefore so does Quarter Mod's.
Do I just need to add more modern GPUs to the list?