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Incorrect icons/textures and w/e else. This is something that has been on the back of my mind for a while. I don't know if Exsevis comes here any more but I have a few comments.

Quote:
More accurate equipment textures/meshes
Difficulty: Easy
Reason: There's a lot of items that have textures and meshes that barely actually resemble the inventory icon, such as Krohar's Buckler, whereas it has a semi-unique inventory icon, but it looks like a normal wooden shield when equipped.
Method: Editing the textures with a texture editor and a few models here and there with Gmax or even other 3D modelers.

When I first started playing this game, this was an issue that used to irk me to no end. Angry I would see a cool looking icon and then I looked at the actual item and I'm like wtf? So.

Gmax is out, don't know how to use it. However, I can edit textures and things and it is pretty easy to do. It also is time consuming. Now, I really don't mind doing this and right now I have plenty of time to set aside for it.

Just sayin' Wink

I just been looking at most of the robes and I gotta say robes are really bad, and not sure why. Perhaps the icons were created before the actual textures or they did not finish creating all the robe textures and "doubled up" on them.

Just looking at stuff I noticed a few of the weapons, shields, some type1, type 2 and type4 armor, plus some helms were wrong. I'm sure there is a lot more than that but this was what I noticed so far.

As I mentioned, I'm not sure how much Exsevis is working on this mod, but you know, as I said earlier this type of thing used to really annoy me. I'm at least going to do it for myself and will upload it for others if they wish. Probably will take a week or two, we'll see.:)

Anyway, I did a couple of things as a quick example although I haven't tested them yet to see how good they look.
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Krohar's buckler and icon:
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Ash robe and Solar Cloth, 2 low level rares.


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