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garthagain's picture

For one, they give some much needed variety. They make it possible for every shop of every type to have a different selection.

What I especially like about the unique weapons and armors shops, and the sets shop, is that most of the items are available to low level characters, were they are the most help. I checked them out with a level 0 character, and most were available.

The armor and damage levels of these items, with some exceptions, are not really that high, but they are above what is usually available at lower levels. Using them at higher levels may mean sacrificing some protection and damage levels you could have with the standard fare. Still ... Looks are important.

I am just starting to incorporate the new shops into the Dawn of the Third Age map, and have yet to actually make use of them, and do a thorough assessment.

KillerGremal, in his Mon, 2017-08-28 11:26 post; "New shopkeepers", said "Well, personally I still think unique or set items should drop, and generally not be sold in shops...".

There is a workaround for this; Set the markup high, to make the items really expensive. I won't be doing this, but if anyone else uses these shops, it's easy to do.

[Edit]-Aug.31,2017
Took a look at the Sets Shop pricing and at default 2% markup, the prices are already high.

Once some field testing is done, the file could be uploaded as a mod.