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Well I loved DS 2 but there are somethings that could be better

1)Multiple endings,after I finished the game on elite I had hoped for a different ending. ex : My character wielding the sword and the shield and leading a vast army.Like Valdis was in the intro movie Smile
It would be great this way exeample
Mercenary 1 - 3 endings the 3 should be more difficult to obtain
Veteran 2 more endings
Elite 3 more endings the most interesting ones and hard to obtain
*Masterfull or Lord * hiden difficulty only avaible after finishing Elite.Provides 1 - 2 extra party members,extra quests,new sets of armours,weapons,enemys,boses and places to explore makeing it possible to obtain 100 % game exploration and completion.
2)larger places to explore :
there should be areas that are only for side quests and have absolutley no connection to the main quest.
The maps in DS 2 were very small and player would often fell that they are following a pre set path.
3)Better sets after finishing on Mercenary dif I had the unpleasent surprise to find out that good weapons,armors,uniques and sets wore getting fewer and fewer(at least for melle and range clases I had no problem in finding stuff for mages).
At elite there wore almost no items for melle and range at the shops.
4)Better grafics,the grafics in DS 2 wore good but compared to other games that came out that year it looked out dated
5)The music in the game was great so continue with it.
6)More skills and clases,it would be great to have more clases and skills DS 2 had a good skill tree but it could use even more skills to add more diversity.
7)Keep the 4,5,6(maybe 7 - 8 in the new one) party sistem becouse it was great(in my point of view)
8)More towns and maybe some outposts(small places with a market(blacksmit,magicshop) a small inn,and a militia,note it would smaLler then a town/city ) found in certaine places(places you will be traveling ex : on the road(of the main quest),forest and other areas.
This would be usefull becouse in DS 2 the distances betwen town wore huge and after a while you would have to go back/teleport back to a town.This way you could get what you need and sell some items so you can continue to fight without teleporting back to a town.
Note : The items that could you could buy in an outpost will not be as good as the ones in a town but there would some that would be great and there would be quests.
9)Multiple quest endings
10)More diversty for enemys/when it comes to enemys I mean for there skills and efects.Some of the monsters in DS 2 wore great and had divers efects/powers others though look like they just copyed the abilities of others monsters. ex :
Riders the only difference betwen riders and soldiers that fight and fought was that some of them had more health.
I would be great if you could enhance each of the monsters uniques ability.So players dont feel like they have fought the same monsters before.ex :
Some could have crazy speed but less life,others could have more/less dexterity,strengh etc.
Also the mages in the game could have more spells the main spell used by mosnter mages was : health steal and a fire atack from time to time a spell that weakend and a lighting spell.
Some more spells for them would be great and efects ex :
the mages in Valdis Stronghold that used lighting spells and heal the selfs useing combat magic wore great.When I played on elite and had a combat mage in my party and I encountered one of these monsters I was thrilled about them.It made the game much more chalengeing becouse I had to continuesly switch spells so as not to heal them.
11)A greater diversity in the matter of bosess
Valdis was prety good as a boss but the Archmage(only head like 2 spells 10to lock the obelisks around him and and then start an atack useing them and 2 was a normal atacks spell.I was expecting something better,I mean the guy was ancient and should have known a huge amount of spells) the creature at the water works(it had no true atacks) sucked ass (pardone the expression).
This would make them more chalengeing and divers and thus more memoring.
The Dragon,Valdis,the Tree like creature(you fight it to get the first pat of the shield) and even the first mage(when you free Eva) wore great and I still remeber those fights.

Note for others that would want to mention other games :
From my point of view these games had a great story and it would be good to see more like them in other games.
Other games that are DS 2 type and could have been used as an example :
Spellforce 1,2 and expansions,Neverwinter Nighst 1,2 and expansions,Diablo 2 and Sacred 1.
Also I am aware that some FPS and RTS had great storys but I decided to only mention these ones becouse I have recently played Mass Efect and it reminded me of the old days when I was playing Kotor 1.

I gues that is all.