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Assigning a Pre-Set Minimum Gold Value To Your Item

Assigning a Pre-Set Minimum Gold Value To Your Item

We will use the Simple Sword template, from the Creating A Simple Item - Sword tutorial, and modify it here. All items are assigned gold values the same way:

1. Under the [aspect] block we will assign a new field that is simply gold_value = AMOUNT;. Replace AMOUNT with the miniumum amount of gold you want your item to be worth when generated.

[t:template,n:nivisec_simple_sword]
{
	doc = "Dragon Lords Sword";
	specializes = base_sword;
	[aspect]
	{
		model = m_w_swd_055;
		gold_value = 1000;
	}
	[attack]
	{
		f damage_max = 407;
		f damage_min = 307;
	}
	[common]
	{
		pcontent_special_type = rare, unique, normal;
		screen_name = "Steel of the Dragon Lords";
	}
	[gui]
	{
		active_icon = b_gui_ig_i_ic_swd_005;
		equip_requirements = strength:30, dexterity:45;
		inventory_height = 4;
		inventory_width = 1;
		inventory_icon = b_gui_ig_i_w_swd_088;
	}
	[pcontent]
	{
		[base]
		{
		  f modifier_max = 14.000000;
		  f modifier_min = 7.000000;
		}
	}
}
The Completed Sword Template
template 1



(the original text for this tutorial was written by Nivisec, and is published here with permission)

tutorials: