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RSimpkinuk57 wrote:

… I know, because I did it. I found I was getting nowhere so changed tactics. I just don't remember all the details.

My desktop has died, I have some saves on DVDs, but don't have the game on my laptop to check them out. (The laptop is less powerful. I've found a second-hand tower around which to rebuild my desktop system but its audio isn't working so I may have to start again.)

I got into testing the Legendary Mod as a DS1 player who'd tried DS2 a bit to see what it was like. It showed in my gameplay (I seldom used powers). I ran balanced parties using different tactics for different enemies which meant characters developing secondary skills for different situations.

I was playing on DS 2.2 (as opposed to BW), with MLA in local mode usually. Level 35? Was my group higher than that? Just from killing everything on the one map.

Did I quickly go for what Gom-2 summoned, or did I ignore them? I don't even remember what they were. What I had to do to Gom-2 himself was keep attacking physically - melee fighters and rangers with their weapons, and mages not with spells but summoned creatures and melee attacks from their staffs (which they had practised with a bit) so as to keep their mana for healing (auto?), summoning and de-buffing (be buffed up for a good while before starting). Using spells is what I'd found didn't work because Gom-2's health lasted longer than my mages' mana, and stopping to drink mana potion gave Gom-2 too much time to self-heal.

also having same issue with nosirrom. get him to half health and he just instantly heals to full.